All-Star New! Varsity Scoring Updates For '12 - '13

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It says - any stunt whereas the top person is being held by a single base during a portion of the stunt sequence. The stunt must be held for an amount of time that proves the stunt groups ability to maintain the skill without assistance of additional bases and spotters.
That's how I read it too. My question is for all girl teams...if girls can toss to hands and extend...but it's not a coed team, do they not get points for that? I know it says required for coed teams to max out, will it give all girl teams an edge if they can do it?
 
It says - any stunt whereas the top person is being held by a single base during a portion of the stunt sequence. The stunt must be held for an amount of time that proves the stunt groups ability to maintain the skill without assistance of additional bases and spotters.

You're right, my bad. That's very odd.

I don't understand why a level 3 team is expected to do an unassisted coed stunt, but a restricted level 5 team isn't? Or did I just read that wrong?

Senior level 3, buy I think you read it correctly.
 
That's how I read it too. My question is for all girl teams...if girls can toss to hands and extend...but it's not a coed team, do they not get points for that? I know it says required for coed teams to max out, will it give all girl teams an edge if they can do it?

Usually that's how it works. Or, at least how it SHOULD work. I love that scoring grids are becoming more specific. Now let's get judges' training up to speed and standardized and let's get difficulty judged via video. Let's be honest - even the most superhuman judges out there (and there are some really great ones) can't go 2:30 without blinking and missing something.

ETA - rant not directed at you ;) - you just provided the jumping-off point.
 
This is our first year doing a Varsity event so I'm excited to see how we do on their score sheet!! My Co-Ed 4 team should score very high on this score rubric.
 
ASCheerMan
Love this! Set expectations without creating cookie cutter routines.
Couple of questions/observations (I'm sure more will come later
Level 2. (and 4 actually) to score I high range you need to do a jump to a level appropriate skill in standing tumbling. Do jump pause skills satisfy this requirement? Jump pause bhs in level 2 (since jump bhs is illegal) and jump pause tuck in level 4 (or should I focus more on teaching jump bhs tuck)

Also in level two standing tumbling you have series bhs listed, however that is illegal.

Also, for unassisted stunts do you round up or down if you have an odd number.

I have a sc4 team with one male. 1 divided by two plus one is 1.5. Do I need one or two?

Also love that this policy is not sexist, like another major company's policy.
 
Maybe I'm just not reading enough, but trying to. Can someone clarify on a team of 20 is "Maximum" 5 or 6 stunt groups? Maximum number of baskets 4 or 5?
 
ASCheerMan
Love this! Set expectations without creating cookie cutter routines.
Couple of questions/observations (I'm sure more will come later
Level 2. (and 4 actually) to score I high range you need to do a jump to a level appropriate skill in standing tumbling. Do jump pause skills satisfy this requirement? Jump pause bhs in level 2 (since jump bhs is illegal) and jump pause tuck in level 4 (or should I focus more on teaching jump bhs tuck)
I was wondering about that too, because it also says that for level 1. Are they supposed to do jumps to BWO? Toe touch back extension rolls? You can't really connect a jump to a non aerial skill so I'm curious what kind of combination would receive max points
 
I was wondering about that too, because it also says that for level 1. Are they supposed to do jumps to BWO? Toe touch back extension rolls? You can't really connect a jump to a non aerial skill so I'm curious what kind of combination would receive max points
I saw some Level 1 teams this year do full squad jumps to BWO. And I saw one team do jumps to forward roll.
 
Maybe I'm just not reading enough, but trying to. Can someone clarify on a team of 20 is "Maximum" 5 or 6 stunt groups? Maximum number of baskets 4 or 5?

In the past stunt groups were based on 4 people per group and tosses were based on 5 per group. I haven't seen or heard anything to suggest that was changing.
 
That's how I read it too. My question is for all girl teams...if girls can toss to hands and extend...but it's not a coed team, do they not get points for that? I know it says required for coed teams to max out, will it give all girl teams an edge if they can do it?
I assume the way this affects your score won't change. it will still be evaluated as the specific difficulty, but won't be required to enter that range.
 
NEliteSteven said:
ASCheerMan Can you clarify under tosses where it says "front spots included". Is this saying that on a team of 20, you could still score in the high range with 4 baskets, or is it saying you need 5? Thanks! :)

For safety reasons, we are not going to demand that teams not use front spots. That being said, the high range starts at a .7 and goes up to a 1.0, so there is plenty of room to reward for minimal use of bases.
 
Kris said:
I read it, but am confused. For a level 3 is a round off back tuck now equal points to round off front walkover back handspring back tuck pass?

"equal points isn't a good term to describe it. They are in 'the same range.' but they've always been in the same range. It doesn't mean the judges won't reward specialty passes more than regular passes.
 
JumpingJackFlash said:
Thanks for the information ASCheerMan, but I'm not seeing where this has been further clarified....

We've always given a 3 second buffer for music being over to allow for inaccurate time keeping. Coaches started taking advantage of that buffer and would be upset at receiving a deduction when their routine was at 2:32. We're trying to be more clear that if your routine is more than 2:30, you stand the risk of a deduction.
 
tuckxandxtwist said:
Can someone post what deductions for falls/bobbles for stunts and tumbling used to be on the varsity sheet?

Thanks :)

The values of mistakes, falls and Collapses hasn't changed. The only change on those 2 pages was that boundary violations were .5 and now they are .25.
 
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