KB_Legend
Jedi Cheerleading Master
- Mar 23, 2010
- 920
- 371
Yes you can only increase scores by 0.1, since you have to give the easiest stunt with a level 5 element (I would assume a straight up stunt with a double down) an 8.0 and the smallest difference allowed is 0.1 the next hardest skill must score AT least an 8.1. No we don't know what exact scores will be given to what scores but we do know that a 1.5 up is AT least harder than a full up and a 1.25 up adding a release move would make it harder still so NO MATTER what anyone else does you have to AT LEAST be around an 8.5-8.6, which still leaves more room at the high end for harder skills, but my point is that with the current grid you can't just start pushing scores down because of the high end. There are basically 5 legal twisting entrances (1, 1.25, 1.5, 1.75, and 2) each scoring higher than the previous. Think of the release moves as a separate line of scores (switch up, low high, high to high, ball up) each scoring higher than the last. The subjective part comes into what release move is equal to what twisting mount, and when you combine release moves and twisting mounts. You can't just make a 1.5 up worth the same as a 1.25 up because someone did a double up